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Castle Grailskull
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Castle Grailskull! Tutelary fortress! Venerable masonry, fraught with magic and myths. Home to our four Knights!
Only
those who know the sorcerous passwords “Open, Sesame” may pass the
gates of the stronghold, to doff best childhood values. 'Pants
enforcement' is not enacted - their home is their castle. But the
castle is not only sheer pandemonium or a nudism mansion of some
whimsical knights, but also the strategic headquarter in their fight
against the evil Dr. Skull.
Here is where battles are being planned,
here is where secret weapons are being designed, here is where finest
Grailbrew is being brewed. The one who calls himself 'warden of
Grailskull' can take total power over Grailham-City for granted. It
goes without saying that Skull spends not a single of his embittered
minutes on doing anything else but planning nefarious conquests!
The
castle, with all its' halls, battlements and spacious catacombs, offers
various surprises to its' visitors. In the basement vaults, one will
encounter the battle-bodice-studio of the Grailknights, where petit but
alate apes fabricate battle-garment in benign handicraft.
In on
of the uncountable tower chambers is the home of the Ghost of Castle
Grailskull. Vigilantly, he is guarding, day in and day out, the castle
and its' brave residents. On top of that, he is the facility manager,
and responsible for taking the trash out in return.
The secure
castle is the place of refuge, which the Knights head to every night –
well, if they have reconquered the Holy Grail. There,
Grailbrew-induced, boozy, jolly and carefree parties are celebrated
until the crack of dawn.
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